package openfl.display3D;

import openfl.display3D.Context3DTriangleFace;

class Context3DTriangleFaceTest
{
	@Test public function test()
	{
		switch (Context3DTriangleFace.BACK)
		{
			case Context3DTriangleFace.BACK, Context3DTriangleFace.FRONT, Context3DTriangleFace.FRONT_AND_BACK, Context3DTriangleFace.NONE:
		}
	}
}
